dutchrai's mapsthe map factory

My own maps. Count them if you must, but they're all here! Check out the shots, get the map pack, or fire up BZFlag and play them on the Shell Shock Game Servers.

dutchrai24.zip (48 KB) Dutchrai's 24 map pack in ZIP format

dutchrai24.tar.gz (38 KB) Dutchrai's 24 map pack in TAR.GZ format

Browse Maps

Hop Hop now running 24/7

Author: Dutchrai | Released: 2005-01-12 | Type: RC

Where are you rascally rabbit? That's what Elmer Fudd used to say. Now be him and go hunt that bunny in this jumpable, connectable, crazyable...ahum...whatever it is...or be Bugs Bunny and run for your life!

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The Abyss now running 24/7

Author: Dutchrai | Released: 2005-01-08 | Updated: 2005-01-09 | Type: FFA

Enter a place where doom lurks in the deep and death is sudden. Looking left and right you desperately try to spot your nemesis. Is he behind you? Or will his blow come from the deep? But it's already too late. The tell tale signs of a large window crack leave no doubt. He found you first.

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Super Bowl now rotating

Author: Dutchrai | Released: 2004-12-29 | Type: FFA

Play low or on the roof, but there is no escaping the action. Ricochet masters got the edge in here. Best served with 4 double speed shots and no flags.

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CTF Quadlord

Author: Dutchrai | Released: 2004-12-25 | Type: CTF4

The 4-team CTF Quadlord is a mod of the 2-team CTF Overlord. The base complex itself had to be scaled down 20% to make room for the additional Blue and Purple teams. The bases were slightly altered too. Go smoke'em.

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Total Recall

Author: Dutchrai | Released: 2004-12-22 | Type: CTF4

Remember the movie? Always wished your were Schwarzenegger? Why not pay a visit to Total Recall and have your memories altered! A dangerous CTF game for four teams.

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Battleram City

Author: Dutchrai | Released: 2004-12-22 | Type: CTF4

CTF for four set in medievil times. A stronghold situated in the middle of a sea. Bridges. Islands. Do I smell a battle in the air?

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Necromancer now rotating

Author: Dutchrai | Released: 2004-12-02 | Type: FFA

A complicated map, full of hollow superstructures, and quite suitable for a large number of concurrent players. Features a "timebomb" and a "walking bullet"...and some fireworks.

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Rat Lab Reloaded now rotating

Author: Dutchrai | Released: 2004-11-24 | Type: FFA

An upgrade of the original Rat Lab of 2002. Now even more fun! A few structures have been replaced, others improved, but the open play style has been maintained.

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Trenches and Bridges now rotating

Author: Dutchrai | Released: 2004-11-24 | Type: FFA

Not for OO, but paradise for ST and GM...and for World War 2 lovers! Go strafe in the trenches if you dare. Watch out for the IB.

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Wild East Wild West

Author: Dutchrai | Released: 2004-11-23 | Type: CTF2

Red versus Green, great defendable fortresses, a wide open field smack in the middle...and a true clan battleground is born. Recommend 3vs3 or 4vs4.

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Ring of Fire

Author: Dutchrai | Released: 2004-11-23 | Type: CTF2

Red versus Green and just enough cover along the sides for some good old fashioned hunting. The centre battleground is quite open, which is great for some fierce fire exchange.

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Pitfalls

Author: Dutchrai | Released: 2003-1-26 | Type: FFA

Watch your steps here. Two main levels, underground and above. Should have called this Heaven and Hell.

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Queen of the Castle now rotating

Author: Dutchrai | Released: 2003-1-14 | Type: FFA

One of my most complex maps. Suitable for a real large number of simultaneous players. Watch your back here!

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Gate Five

Author: Dutchrai | Released: 2003-1-2 | Type: FFA

This map actually started as a 45 degree design experiment and was never ment to be released, but...oh well...here it is anyway.

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King of the Castle now rotating

Author: Dutchrai | Released: 2002-12-25 | Type: FFA

An old Ducati map, and one of my personal favorites. Plenty of open, tight and hollow spaces. Better still with an OO overdose!

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Mega Dome now rotating

Author: Dutchrai | Released: 2002-11-30 | Type: FFA

Yikes! ST is especially dangerous here while giving plenty of space to hide from the GM. Great for large LAN parties.

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FFA Overlord

Author: Dutchrai | Released: 2002-11-25 | Type: FFA

FFA version of CTF-Overlord. Almost identical except for the lack of bases. Two small structures have been added.

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CTF Overlord

Author: Dutchrai | Released: 2002-11-21 | Type: CTF2

Red versus Blue. Features elevated bases in a unique fortress, not for the faint of heart...or those that are affraid of heights.

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Monster Lab

Author: Dutchrai | Released: 2002-11-06 | Type: FFA

Do your homework before you play this map. Study it well, and victory is yours.

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Rat Lab

Author: Dutchrai | Released: 2002-10-4 | Type: FFA

Many a tankers old favorite, although now preceded by Rat Lab Reloaded. Introduced BZFlag to the hollow complex.

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Pac-Man

Author: Dutchrai | Released: 2002-9-25 | Type: FFA

Remember Pac-Man on the Arari 2600? This maze is an exact replica! Unique gameplay. GM is utterly useless here. Bring on the rico and add more bullets!

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Stonehenge

Author: Dutchrai | Released: 2002-9-19 | Type: FFA

Took me a few weeks of painstaking research to pull this one off. Stone height, position, size...they're all as accurate as can be!

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Reality Disfunction

Author: Dutchrai | Released: 2002-9-25 | Type: FFA

My second map...but who knows...you might like it. Good only for a small number of players.

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Deep Core

Author: Dutchrai | Released: 2002-9-8 | Type: FFA

What can I say, it's my first map. More looks than gameplay and a very deep core smack in the middle.

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